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Skyzhay’s blog - Social Cents Club

Skyzhay's blog



Simply simply put, McCaffrey Mut 22 coins is not ahead of Henry next year because there's no objective measurement. The fact that McCaffrey is injured should be considered a disadvantage.

Madden NFL 22: Titans' Derrick Henry was tied for the second-highest RB rating
McCaffrey remains the top running back, as per video games. He's a superior receiver than Henry (2,672 receiving yards but, whatever). McCaffrey's hands are good certainly, but as far as Titans fans are concerned there's only one statistic that CMC beats Henry in. EA Sports directors were sane enough not to give McCaffrey's rating of 99 last season.

While we are on the question, why has Henry not yet joined the 99 Club yet. Henry's Madden 22 score jumped 3 points over the previous year, but why not more?

Rating him below an injured McCaffrey is one thing However, Henry has accomplished more than enough to confirm his status as an elite player.

Membership to the exclusive 99 Club has been recently granted to Travis Kelce, Aaron Donald, and Davante Adams, but with the success of Henry it is his right to get a golden ticket, too.

The remaining backs are: Henry Madden nfl 22 coins is tied with Nick Chubbs, while Alvin Kamara and Dalvin Cook complete the top five at 95 and 94 respectively.




I really don't believe that the participant OSRS GP base is particularly great at determining which content, based on virtue, is good for the health and integrity of Runescape long-term. According to polling, the community generally liked 6hr NMZ but it was significant to remove. Players don't vote for any modifications that make things harder for them personally but over time which becomes a drawback as content becomes simpler and achievements are diluted, these are very slight but readily add up.

Another example is PvP and PK related changes which are consistently voted against. Individuals even voted against allowing pures wear chaps, despite having the ability to wear the variants. The only effect of this to accounts would have been to boost the need and therefore improve profits. This is not an example of polling fulfilling the interests of Runescape, it is just a meme of not liking pures. If we only see updates that match the exact same 75 percent of people every time the remaining 25 percent become more and more marginalised, which is not a good equilibrium when those 75/25 are apparently so often the very same individuals.

Not everyone is going to make sound decisions while voting, or create the"right" alternative. If literally everyone left the most educated voting choices. The United States wouldn't have the president does. Nothing longer, real world example of unemployment. Our voting system isn't perfect, but we all got to make sure we do not end up shoved down RS3 players throats. Our throats. There are definitely improves that could be made that don't undermine it though (that are not being done or tried ).

What destroy and will kill its integrity and this game is the disregard of the voting system which jagex is hoping to push as evident by this poll and has been doing. Then they'd not always have unclear and confusing wording in surveys also if jagex cared as much as they say that they do about it. Its a thing. You'd think it would get something or evidence read. Not even bare minimum work. To the contrary, the polling system works differently to life democracy. Our votes enable elected representatives who make decisions on our behalf so that they can (ideally ) be educated, informed and objective about the difficulties.

I'm not advocating to dismiss or rs 2007 gold abolish the polling system and it is a helpful tool in holding the devs. On the other hand, the current polling system requires improvements or flexibility to satisfy the needs of the participant base and doesn't function. When 99% of content is left to the community to pick, I can not agree with all the exaggeration in your post about the continuous disregard of items that are polled. It is important to note that the events when they have been believed by Jagex needed to diverge from the polled result, it was because they felt forced to by the difficulties with the voting system.


The VLS inclusion is a recent and OSRS GP clear example of the: Jagex poll several minor PvP changes/updates that don't pass and don't believe the community are pretty currently evaluating the material on merit. This implies Jagex take that PvP buffs/content will not ever pass surveys or perform them anyhow. Polls either need to become a) pitched to people who actively engage in or understand that the appropriate content( b) taken as powerful advisement rather than gospel( c) lower threshold, or d) simply earn more integrity adjustments.

This is 100% true for every single game's player base. While sometimes a developer has missed something significant and players can assist them--because it's the players that play Runescape--that the participant base often makes quite dumb decisions because they don't actually spend much time thinking about what a change might do, they do not have some development experience, and they're often quite self-interested. In the case of OSRS, the gamers have completely vetoed bad thoughts multiple occasions before, but they also have vetoed great ideas, and the absolute dumbest ideas generally aren't the items that make polled, they are the things which get indicated and upvoted right on the subreddit.

I feel that way. But I don't mind the thought of providing control to the OSRS team. Because apart from PvP stuff, and updates dividing like a ability that is brand new. I feel like that they have a good deal of freedom to design content anyway. It isn't like everything they poll gets down taken. Like if they polled DT2, menaphos and raids it would pass without it even being close. Sounds like more of a motive to keep the polling system to me. Will pass. The updates that a good part of the player base dislike will not pass.

Another aspect to consider is just because something neglects a survey does not mean that they repoll it afterwards and can't rework it. What's great about situations like that is they will find a lot of feedback from gamers and adjust the material before adding it to Runescape. As someone said though, then a group of gamers will be marginalized for wanting another skill or for being Pkers. Eventually they will get jaded and depart Runescape, which I'm convinced Jagex does not want. I voted for the poll system but with voting towards those groups getting power and Jagex that actively participate in it. As somebody and a pker who enjoys pvp I think that is my only option.

Feedback is important. There are rs 2007 gold many instances of the OSRS team pitching an upgrade and the community essentially responding like"woah woah woah continue, did you consider this ___". Turns out jagex did not consider said thing, and the upgrade was better due to the neighborhood feedback (or would not have been great w/o it). These are long term jmods which are enjoyed by the general and community understand their stuff/produce upgrades that are very good. They're still human and can't understand everything. If the same upgrade were to take place in RS3, it would have gone without the chance of opinions, or simply ignored (though we've had instances of ignored comments in OSRS, see prif/crystal armour and bh2) along with the upgrade would've stayed bad/dead/broken on birth. So feedback and them engaging and acting on feedback is essential to OSRS.Maybe they could introduce utensils kind of like the iron spit in Runescape game, tie it into smithing. Hell, let us get a grill or BBQ going. It could be a fantastic incentive to some really use. A balance to it might be a burn chance. The food food for pvp would be balancing. Completely agree. I believe like most abilities have various routes you can choose (slow and cheap, expensive and fast) and a variety of methods. Runecrafting is stagnate the xp rates are shithouse and never increase as you go high in levels. Bloods are afk but nevertheless demotivating to even get to 77 and many simply cease at.



There's a myriad of issues Mut 22 coins with some of the moves that players can pull off, especially that nagging lag on the kick gauge, there are a couple of cool additions that are exciting to try. The side dead leg, hurl dead leg are all new techniques that can help in combating defense. The result is a greater number of options for making the defender miss. Due to these moves the gameplay has become more fluid as is what the game desperately needs.

Franchise mode has been  completely ignored and is similar to last year's Madden that was extremely similar to the previous version. EA isn't even bothering to alter the layout of the mode therefore if this was an experience mode that made players fall love with the previous year's Madden, there is no point in spending the $60 on the latest version.

The game's gameplay has been virtually unchanged over the last two years and it's a major turn off to those who bought the game. It's sneaky tactics like this which make the majority of EA sports games so terrible.

Many of the series' issues on the field are being addressed effectively. The run defense was difficult to stop in last year's entry. But it has been improved more than tenfold since the previous entry. Open field tackles are animated better and have less ridiculous tackles. They made their opponents appear like supermen who floated through the air. The basic moves can be executed using the correct stick, which means that evading adversaries becomes much more natural than before, and it allows for a much smoother run.

This one is by far the most Madden 22 coins glitchy of the Madden series. This is quite significant considering the year featured players without heads as well as massive glitches which caused large lines to run across the screen, as if players were watching in an old plasma. The most frustrating aspect of the endless sequence of glitches, is the fact that it causes problems in the game's gameplay. When a framerate drops at a certain time the player will miss a catch or kick.


During the years, NBA 2K has tried NBA 2K22 MT to be as realistic as you can when it comes to simulating the feel of genuine basketball and the NBA season. With game modes such as MyCareer or MyNBA (previously MyGM or MyLeague), participant ratings and stats are crucial. NBA 2K21 regularly updates the ratings of its players during the season to match participant performances. Player score changes take everything into consideration, from poor off-season performances (which could lead to evaluations to plummet) to the newest NBA matches.

In the launch of NBA 2k21 on current-gen consoles up to the last few games of this NBA season, NBA 2K developers have had to correct the overall evaluations of novice players and breakout All-Stars alike. Although the evaluation system is not always ideal (and occasionally makes no sense), the evaluations are adjusted to try to properly resemble the players' real life counterparts and what kind of seasons they are having. The system has handled some players much superior than many others.

Jerami Grant: 77-83Up Six points: Motor City's Number One Choice. The Detroit Pistons had not been having the best season. Their star player, Blake Griffin, was bought out and their lottery pick in Killian Hayes suffered from a devastating injury early in the season. Therefore, Jerami Grant needed to step up and be the key player on the group. Due to Grant's strong Interior Scoring stats and large Stamina and Hustle ratings, the Detroit Pistons perform well in a very unlucky season for the franchise. Much like Christian Wood, Grant might be your first choice, but his ratings as a Slashing Four can provide you a few buckets as you take advantage of his abrupt improvement (and six-point boost).

He won't blow you away with his scoring or playmaking, but his rebounding stats from 2K are all excellent. Although he does not have the Badges to back it up, Williams does not have a lot of trouble cleaning the glasswith a 91 Offensive Rebound score and an 87 Defensive Rebound rating. His rating has increased by an impressive seven factors. As a middle, his presence in the paint is not something to brush off either. His 93 Close Shot score and 90 Standing Dunk can penalize opposing teams on a single end of the court, while his Block rating of 97 can look after any participant who is not careful on the opposite end.

Immanuel Quickley: 71-79, Up Nine Points: Has He Cooled Down? Immanuel Quickley would have been the most improved player of the year (in relation to NBA 2K overall gains ) a bit earlier in the summer, but he depended at a rating of 79 (up from 71). Beginning at a 71 overall after being reaching an 80 complete in his summit, Quickley has amazed Knicks lovers and 2K21 players. Quickley is a Deep-Range Shot Creator which helps everyone else on his team get the very best looks possible and knock down shots from outside the perimeter.

LaMelo Ball: 77-85, Up Eight Points: The Buy 2K22 MT Very Best Rookie In The Game? His experience playing professional basketball overseas (as well as high school teammates who've also made it to the league) helped prepare him.Ball today has the honour of being the highest-rated rookie of his draft class after leading performances. Should you require a playmaker with great External Scoring stats, look no further than the youngest Ball brother. Still another eight-point jump.

I understand but my experience let OSRS GP us me think it's fine if you don't feel comfortable with Qualtrics. So let's say I answered this poll frankly, who'd you imagine gets that data? After GDPR I have felt pressured with every single website ever to track and track me it is disgusting, and even disgusting that it was happening before without my understanding. Taking a look at the survey connection and the basic disclosures in the bottom of the webpage it does not seem the Jagex is having a third party fielding company so if the only men and women who would have immediate access to your advice would be the survey developers who will pull exports out of the database to distribute internally. EU also has some pretty strong data privacy legislation which (at least my US based firm which frequently interacts with Qualtrics connections ) are followed pretty strictly from the survey developers and information hosting sites.

After running through the survey Jagex definitely is apparently running solo on this one. No third party firm would allow participants directly enter in their contact information (since it would mean they would lose your business to their customer [not a nefarious thing]) and the only area I found kinda strange was that the phone number request in the conclusion. I'd have substituted that with a check box for recontacting and pipe-in the email you could optionally have put in sooner for confirmation. I think you are fine answering this questionnaire if you have privacy concerns since basically all information is anonymous and it is using an industry-standard platform of Qualtrics. Jagex probably doesn't have market study ISO certifications but hey this is a fast annual survey so they wouldn't have to have any.

I hope this feedback encourages the staff to make surveys more targeted to the audience who knowingly participate in the content they are polling, or use them as an advisory tool instead of a judgment. It'd be interesting if they reveal a few of the outcomes of the survey. I replied the opposite, that polling is in the crux of OSRS and they should stick with it. For clarity, I also answered that polling is at the core of OSRS. The survey system empowers the entire playerbase to start freeform conversation on the proposed changes/additions created to Runescape itself and it is absolutely a great way to collect feedback and people comment on something. With that said, I really don't believe the present format satisfies the best interests of Runescape.

I really don't believe that the player base is very great at determining which content, based on virtue, is great for the overall health and integrity of Runescape long term. Based on polling, the community liked 6hr NMZ but it was important to remove. Players do not vote for any modifications which make things tougher for them but over time which becomes a drawback as content becomes easier and achievements are diluted, these can very slight but easily add up.

Another example is PvP and rs 3 gold PK related adjustments that are voted against. People even voted against allowing pures wear lucky chaps, despite having the ability to wear the normal variations. The only impact of the to accounts that were normal would have been to marginally boost the demand and so improve profits from clue scrolls. This isn't an illustration of polling fulfilling the interests of Runescape, it's just a meme of not enjoying pures. If we only see updates which match the exact same 75 percent of people every time the remaining 25% become more and more marginalised, which isn't a good balance when those 75/25 are seemingly so frequently the very same people.


It took 2K a long time to put an NBA 2K22 MT Coins athlete to be on the cover of the cover of an NBA game. But, it's an excellent step in the direction of representation. NBA 2K20 was 2K's first 2K video game that featured WNBA players as well as teams. The WNBA version of MyPlayer was also introduced. MyPlayer career mode was also added in NBA 2K21. Candace Parker was the first woman to be the first female to play in the NBA2K videogame. Candace Parker is a legend in basketball and was honored with this honor. The cover of 2022's edition will be announced by the 2K videogames.

"It is a fantastic platform for young female athletes, and I would like to see future WNBA players to know that they have a place to play." This is a significant moment in the development of the sport as well as the video game. This iconic cover showcases the growth and popularity of women's sport. I am elated to be a part of the cover, and am equally proud to be NBA 2K's first female athlete.

Parker who is now 35 is an WNBA MVP and she has been a six-time All-Star and a WNBA Finals MVP champion. Parker is also a two-time Olympic medalist. The cover design was created by Luka Doncic of the Dallas Mavericks. They designed a special cover to mark the 75th anniversary of the NBA with NBA legends Dirk Nowitzki, Kareem AbdulJabbar and Kevin Durant.

"It is an honour to be chosen as the world's cover for NBA 2K22. It's an honor to be the Slovenian representative on an exclusive cover that pays tribute to Slovenia's flag. I am ecstatic to be able to collaborate with 2K Foundations in order to make a difference in children's lives across the world. Doncic was in agreement. Candace Parker, WNBA, is the first woman to report on the NBA2K.

Candace Parker, a female Buy 2K22 MT basketball player is the first female to appear on the cover of the cover of an NBA 2K game. Luka Doni?, the NBA's best player of the season, will be featured with Chicago Sky (WNBA). This cover is part of a limited edition released by GameStop to celebrate the 25th anniversary of the Women's National Basketball Association – WNBA. Parker is joined by Luka Donii?, Dallas Mavericks'. Luka Don?i? succeeds Damian Lillard (Portland Trail Blazers) as the primary persona of the franchise.

The main answer I gave in OSRS GP this survey that I want to get across: The last decision on any material should be made with BOTH the community AND Jagex working together to generate content that is really worth adding to Runescape. Players have demonstrated they will vote yes to a fairly absurd shit (Watch the Tome debacle) at which Jagex needs to intervene and understand that asking was a mistake, while Jagex has also demonstrated when they forge ahead on their own it doesn't work out well for us. Trying to frame this query as an either/or is leaving out a massive quantity of nuance from the issue, and this is something that applies to numerous issues discussed in the poll.

This survey provides me the vibes which you guys actually need to be famous to your communication with your community, and that you're well knowledgeable about the gaming world about you. None of them are especially true. Jagex"communicates" with their neighborhood over a number of other games, but not nearly the most, particularly when you don't count surveys that are crampacked filled with voting biasing problems, questions which shouldn't be asked, and (what feels like) intentional misinformation or lack of vital information required to make an educated choice.

You're very afraid of repeatable quests and OSRS HD which will both be optional and that will not impact you at all whatsoever, nor will influence Runescape for you because one is decorative and the other won't give rewards? This kind of overreaction makes it hard to choose what you are saying seriously. And new abilities - those things that a sizable majority of players want, but maybe not quite 75% in any given case - yes, truly Jagex are ignoring their whole player-base here. Don't overlook the large number of people that spite vote contrary to pvp updates simply because they do not like the community. Unpolled changes are fine if that is the case.

It's correct that the very best content of OSRS normally come in BOTH Jagex and community serving each other. But we must remember that Jagex by his own is also able of great surprise if given the opportunity ( consider how Twisted League was awesome, and we didnt knew much about it before launch ) I think if all League content was polled ahead, it could have been alot different and likely not as exctiting and surprising. What's wrong with repeatable quests? And here I thought the whole leveling experience could be shattered with this one update.

I agree with everything you mentioned except for you getting your underwear on fire for them asking for phone number optionally at the end of the survey. There was also no need, whatsoever, to use your RS email, and you could always offer a imitation in Runescape game name if this area was demanded (not sure if it had been ). Extreme reaction for three disciplines you had on filling out autonomy. Employment status is also market study. You'd answer a question nowadays for virtually any survey that's trying to become serious about the demographics.

I might be in the minority buy old school runescape gold here but I'd love to see something such as dungoneering added. Found it interesting that this came up in the poll but unlucky it had been tied to summoning (yuck). Really enjoyed dungoneering and exploring/randomness' group facets into it. Also having to produce your own gear was cool so that the wealthiest players didn't always have an advantage going through the skill (nothing against these players, just found it was fun for the ability ). OSRS edition of dung could be sailing. So when its repolled later on vote yes, it would be nice for OSRS to receive its own exclusive skill much like our quests.

 


Feedback is important. There are rs2007 gold numerous instances of this OSRS team pitching an upgrade and the community basically reacting like"woah woah woah hold on, did you consider this ___". Turns out jagex did not think about mentioned thing, and the upgrade was better because of the neighborhood opinions (or would not have been good w/o it). These are the community long term jmods that are enjoyed by the general and community know their very good updates. They are still human and can not understand everything. If the same update were to happen in RS3, it would have gone in without the prospect of feedback, or simply ignored (though we've had cases of ignored feedback in OSRS, see prif/crystal armour and bh2) and the update would've stayed bad/dead/broken on birth. So feedback and them engaging and acting on comments is essential to OSRS.Perhaps they can present utensils kind of like the iron spit in Runescape match, then tie it into smithing. Hell, let's get a grill or BBQ going. It could be a fantastic incentive to a really use a flame you have made to cook instead of a range. A balance to it could be a burn opportunity. The only worry would be balancing the food meals for pvp. Completely agree. I feel like most skills have various paths you can choose (cheap and slow, expensive and fast) and many different methods. Runecrafting is indeed stagnate the xp prices are shithouse and never increase as you go high in levels. Yeah bloods are afk but nevertheless demotivating to even reach 77 and just cease for your dairies.

Nothing was said by me about upgrades being bad. They've done well with a lot. Hosidius growth is perhaps the update we've ever had in that respect. What I dislike is the concept of Jagex using OSRS instead of timeline in which they never screwed up RS2. I don't believe Runescape in its current state is like this, but things might change. They never anticipated OSRS becoming the"primary Runescape game" and surveys like this one make me unbelievably suspicious with what they have been planning behind closed doors for the years to come. I want to have the ability to play the Old School without worrying about the other RS3 fiasco, that we've always known and loved. Eventually one day nobody will be able to play Runescape ever again. Sucks to consider.

I hunted in thisI completely believe that the polling in OSRS should be removed. Nobody person speaks for all and when people simply vote or in to spite othrrs, we WILL NEVER get anything rewarding. This is why the devs need to decide to make quests and cont quest lines. I want skills that are new, I want this game to grow.

Polling lets the neckbeards that is maxed continue to deny new content into Runescape. The quantity of returning and new mid-high lvl players that they get will readily off-balance the vocal bank status minority they will lose for a month till they resub back again. RS3 is what happens without user polling. The community picking what goes in Runescape signifies the playerbase wanted something and Runescape will not be driven to the floor from updates that are aqful. One for all is the system you are currently proposing. Polling is the view of this userbase. It's everyone having a voice.

The very first question about buy OSRS GP frequently do I play this game, there should be a choice of,"I'm currently taking a rest " Sometimes I get burnt out. Which is fine. My main issue is I suck at this game. I'm 1600 complete but I'm not overly efficient or fight focused so I haven't bossed or done master quests. Therefore it did not give me an option to state I really don't know in regards to those queries. I put neutral which I presume throws off the ethics of the response. Additionally when you were talking about Jagex I didn't have any clue how to answer those questions. I don't know anything about Jagex out the OSRS team that I believe is a comparatively small part of your organization.

Mut 22 coins Week 2's roster update came out on Friday, September 19, 2021. It's therefore reasonable to assume that the next Madden 22 roster update to come out this coming Friday September 26, 2021. But historically speaking, Madden 22 roster updates are released during the mid-week, just on time for the Thursday kick-off starts. The Madden 22 53-man roster update arrived just in time for the season's opener. We're halfway through this week, and if the roster update is scheduled to be released at the middle of the week, it's expected to arrive at some point. It's possible that the Week 2 update was a unique case. The 53-man roster update did not require a new roster update until late. EA may decide to go ahead with mid-week updates this time. When we know for certain we'll inform our readers be aware.

If you're considering applying these changes, it's easy to make changes to your rosters. Simply follow our Madden 22 guide for how to update your roster in Madden 22. It's simple enough to complete within seconds. It's essential that you have access to internet before you can do this, because EA servers require to be connected.

Madden 22 Roster Update - Ratings rising for four major names

Madden 22 is ready for the next Roster Update to land, and the player ratings are increasing for four massive names that have already been announced. We've got the full information on all the Madden 22 ratings changes we know of so far and when more are expected.

Gronkowski's rise is rooted in the 3 points boost to his 93-rating in Catching . There's also a 6-point jump in his Awareness to give him a 91 Rating in that area. Terry McLaurin's amazing catch leapt one point to an 92. his Catch in Traffic climbed one point to an 85.

Najee Harris' ratings improved Madden 22 coins for sale largely due to a 2-point leap in his Stiff Arm, taking him to an 88 rating after the incredible stiffness of his arm this week. Finally, Derek Carr got a 2 point jump that gave him an 87 for Throw Accuracy Deep. In addition, his Throw Under Pressure also improved one point to get an 85 rating.


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